Université Cheikh Anta Diop de Dakar
Faculté des Sciences et Technologies de l'Education et
de la Formation
Département didactique d'anglais
Mémoire de fin de formation
Section F1A
The impact of songs and games in ELT in the fourth form
Présenté par Sous
la direction de la Formatrice
Ndiaga SYLLA a la
Fastef
Mme
Fatimata Kane DIENG
Année universitaire 2009-2010
Université Cheikh Anta Diop de Dakar
Faculté des Sciences et Technologies de l'Education et
de la Formation
Département didactique d'anglais
Mémoire de fin de formation
Section F1A
The impact of songs and games in ELT in the fourth form
Présenté par Sous
la direction de la Formatrice
Ndiaga SYLLA a la
Fastef
Mme
Fatimata Kane DIENG
Année universitaire 2009-2010
Dedication
This piece of work is dedicated to my parents for having
contributed a lot in my studies, for the sacrifices they have endured in life.
May the Almighty grant them for every thing they need.
It is also dedicated to my young brothers and sisters and the
SYLLA family in Darou Mousty.
Acknowledgement
I would like first of all to express my deep thankfulness and
gratefulness to my supervisor Mrs. DIENG for her benevolence and willingness to
supervise our research projects.
Our thanks go as well to all the trainers at Fastef mainly those
who are in the English department for having made the English department one of
the most outstanding departments in the faculty.
Table of contents
Introduction
...............................................................................................
3
Chapter one: description of the context
.......................................................................
5
1.1 Teaching English in the Senegalese context
.......................................................... 5
1.2 Problems raised by teaching English in the Senegalese context
............................... 7
1.3 Purpose: to solve the problems through songs and games
..................................... 9
Chapter two: literature review
...........................................................................................
11
2.1 Teaching songs and games in a foreign language context
....................................... 11
2.2 Songs and games in language proficiency
.............................................................. 14
2.3 Strategies and techniques in teaching songs and games
........................................ 16
Chapter three: exemplification
.............................................................. 17
3.1 Exemplar unit: descriptive analysis
...........................................................................
17
3.2 Unit outline
................................................................................................................
17
3.3 Trailing and feedback
.................................................................................................
19
Chapter four: methodology
..................................................................................................
22
4.1 Research techniques and instruments, descriptive analysis
...................................... 22
4.2 Data presentation and analysis
..................................................................................
23
4.2.1 Teachers questionnaire data, presentation and analysis
......................................... 23
4.2.2 Students questionnaire data, presentation and analysis
........................................ 25
4.2.3 Cross analysis of the results
....................................................................................
26
Chapter five: results and implications
.......................................................... 27
5.1 Statement of results
...................................................................................................
27
5.2 Implications
................................................................................................................
27
5.3 Recommendations
5.3.1 Recommendations to teachers
..............................................................................
27
5.3.2 Recommendations to students
.....................................................................................27
5.3.3 Recommendations to educational authorities
...........................................................28
5.3.4 Recommendations to parents
.....................................................................................28
Conclusion
....................................................................................
28
Bibliography.........................................................................................29
Appendix
....................................................................................30
Introduction
Language learning is a hard task which can sometimes be
frustrating and demotivating. It is clear that a constant effort is required to
understand, produce and manipulate the target language. Teaching English as a
language in the 4th form in Senegal is sometimes a hard job to
perform because of the number of impediments the teacher may encounter. The
difficulties that teachers meet are most of the time the lack of motivation for
the students to learn English since they are not exposed to hear and practise
English everywhere and all the time.
To take up this challenge, teachers must permanently have
recourse to songs and games to enhance the learners' desire to learn the
language. It is obvious that a student is always a student no matter how old he
/ she is. Students learn better when they have the feeling that they are making
progress. This happens when the atmosphere in the classroom facilitates it.
There is a variety of activities that create this kind of atmosphere - games
are only one of them. Playing a game is a great opportunity to repeat the
material in a way which is encouraging and not intimidating. If the teacher
adds the element of challenge and competition into it and caters to the needs
of a larger range of students and learning techniques which suit them; the
outcome will be great achievements.
We must discard the misconception which is that all
learning should be serious and solemn in nature and that if one is having fun
and there is hilarity and fun it is not learning. This assertion is entirely
faulty simply because it is possible to learn a language as well as enjoy
oneself at the same time. It appears then that one of the best ways of doing it
is through performing songs and games.
One has to notice that many experienced textbook and
methodology manuals writers have argued that songs and games are not just
fruitless and time-filling activities; they are rather activities endowed with
great educational values. This is why a great number of writers are today
inclined to believe that songs and games should be treated as central not
peripheral to the Foreign Language Teaching. A similar opinion is expressed by
Richard Amato who believes games to be a fun but warns against overlooking
their pedagogical value; particularly in Foreign Language Learning.
Games are easy ways of learning without being bored. And
learning should not really become boring. Games therefore are relevant for
adult classes too, provided they are adapted to the learners' level. Students
in the 4th form need to have fun in language learning.
It is a good idea to develop or find games that inspire adults
to learn the language. These are simply different games to those teachers use
for young learners mainly students in the 4th form.
In the
Senegalese context many teachers often use songs and games as short warm up
activities or when there is some time left at the end of the lesson. This
misuse of songs and games will not be beneficial to the learners because they
are not performed in the right way.
As we see, songs and games should not be regarded as
activities filling odd moments when the teacher and the students have nothing
better to do. We can acknowledge that no one today can deny the efficiency and
the effectiveness of songs and games in teaching English as a foreign language.
We have to add that songs and games lend themselves well to revision exercises
helping students remember material in an entertaining and pleasant way.
There are today so many writers and authors who assert that
even though songs and games resulted only in noisy disturbances and entertained
learners, they are worth paying attention to, and implementing in the
4th form classroom since they significantly motivate learners,
promote greatly communicative competences and skills and generate adequately
fluency.
Games have been shown to have advantages and effectiveness in
learning vocabulary in various ways. First of all every one knows that games
bring relaxation and fun for students. This can be simply accounted for by the
fact that they help learners learn and retain new words and structure more
easily. Second, games usually involve friendly competition and they keep
learners interested.
It is not a fallacy in this sense to assert and maintain that
these activities create the motivation for the learners of English to get
involved and participate actively in the learning activities.
In the same line it is possible to say that the vocabulary
games bring real world context and real life situations and enhance then
students' use of the English language in a flexible and communicative way.
There is one aspect that teachers should not overlook.
Whenever a game is to be conducted, the number of students, the proficiency
level, the cultural context, the timing, the learning topic and the classroom
settings are factors that should really be taken into account.
In an effort to supplement a lesson plan in the English
language teaching classroom in the 4th form, teachers often turns to
songs and games. This justification for using songs and games in the classroom
has been well demonstrated as benefiting students in a variety of ways.
Chapter one: description of the context
1.1 Teaching English in the Senegalese context
It is visible today that English is a language that is spoken
all over the world. As a result of that, Senegalese people are really
interested in this language even if English is not the first language in
Senegal. To have a high command of the language, people hire teachers and bring
their children to schools where English teachers teach them English. English is
not the mother tongues the Senegalese people, so it will not be easy for the
learners to master the language without great effort.
Teaching English in Senegal can be sometimes very tiresome
simply because students are exposed to neither listening nor speaking it all
the time. It can be discouraging for the teacher who is not patient because
teaching English under these circumstances requires patience and care. One of
the main problems that teachers encounter is students' use of their mother
tongue in class which is so frequent and common. This situation will not help
students because the less students are exposed to practise, the more they are
not in a position not to have a full grasp of English. Students tend also to
use French in their daily activities. Most students think in French or in Wolof
first and then try to translate into English to do the job that is asked to
him. These kinds of situations are really impediments and obstacles for those
who want to learn the English language.
Another fact that is important to highlight is that the time
devoted to teaching English in classrooms is far from enough and this is so
problematic. In most Senegalese schools, the English teacher is allocated three
hours a week for the 4th form and everybody knows that three hours
is not much time and in this respect it is really difficult if teachers want
their students to be proficient. Much more time is needed to carry out the task
that is given to the teacher.
It has to be shown that in most schools mainly in schools in
the rural areas, books are sometimes not available and it is really difficult
to get in touch with the English books because they are unobtainable. This
makes the situation more difficult since when students are not exposed to
English and they have not the adequate material, it is obvious that teaching
them will not be an easy task.
Lack of infrastructure and didactic material are really a
problem in the Senegalese schools. Old books are not renewed for a long time
and the result is that English teachers will not update their knowledge, and
this fact will have negative impact on the students' learning. This matter is
so important because if teachers are not well trained or if they are not
trained at all, which is the present case, learning and teaching will not be
efficient, then beneficial to students. Government and educational authorities
should take this matter seriously, because the better the training of the
teachers is, the more comfortable students feel when they learn English. Here
are some problems that are visible in teaching English in Senegal.
It will not a fallacy to assert that English is one of the
most enticing and catching language in the world. English is a language that
people use everywhere in the world and they use it in all sectors and
activities. This is the very reason why it catches the interest of so many
people. A striking fact is that students like so much English that English
teachers are the happiest teachers in the Senegalese educational context.
Teaching English in Senegal, particularly in villages are
really so interesting because students want to know how to speak and express
themselves in English. It is without a doubt that teaching English is so
exciting because they are more often than not truly motivated and galvanized
into learning. Another fact that has to be pointed out is that the syllabus is
in compliance with the Senegalese culture and this facilitates the English
teaching in Senegal. While teaching English, when the teacher takes into
account the culture of the students, this can really enhance students' interest
and lead them to like more what they are learning.
Today many improvements are done by authorities to up level
the professional capacities of the teachers of English so that their teaching
may be efficient once they are in the classrooms. In this respect, we can name
cells which are of vital importance as it is a place where teachers can put
their heads together and improve their knowledge. Cells are meant to reinforce
the capacities of the teachers. Seminars are also ways of improving English
teachers efficiency and capacities to perform their jobs in the normal way. No
one can deny today the efficiency and the effectiveness of the English clubs.
In high schools, in universities, English clubs are omnipresent, and most of
the time they are the most dynamic clubs in the schools. This is really due to
the fact that English is the language that attracts people. Students are
strongly keen on English because they know its value and the solutions it can
bring. Through English clubs, everyone can see that students love English and
they set their hearts on it. With the advent of numerous books Go for
English, Stayed Tuned, students are really in a position to ameliorate
their level with the help of their teachers and reduce to the minimum the
problems that they daily encounter.
1.2 Problems raised by teaching English in the
Senegalese context
Language teachers in Senegal daily meet a certain number of
difficulties which impede them from doing their jobs in the normal way. English
teachers suffer a lot from this situation because the language that they teach
is the second language and that it is not used all the time. The problems that
English teachers are today faced with are numerous. One of the most obvious
is the lack of motivation of the students. This is really a problem because
when students lack motivation there is nothing that the teacher can do to help
them no matter how courageous he or she may be. Teaching English when students
are not motivated is really a boring task and this will not give the teacher
the strength to continue what he or she is doing.
When students are reluctant to learn it will not easy for the
teacher to provide knowledge with the students because students are not in a
position to acquire knowledge. When students are not motivated in the class
they disturb the classroom atmosphere and this may have negative impact on the
learning of the motivated students.
Lack of motivation of students is really problematic in our
classrooms and it due mainly to many factors which are internal and external to
our school system. It is imperative that today English teachers should take
into account this problem because it is really an impediment and an obstacle to
our teaching system.
Apart from this fact, there are other problems that teachers
of English meet. We can lay the stress on the fact that today most schools are
ill equipped and this really a problem. In most schools, particularly in
schools which are in rural areas, there are not enough books for students. When
there are not enough books, one can imagine the disastrous conditions that
teachers and students are going to work. Books are vital in English teaching in
Senegal because the syllabus is focused on books which are called
Go for English. In most schools, a group of four or
five students has to share one book and this will not facilitate the English
teaching because when books lack, problems are bound to happen. Lack of books
is not the only problems. We can add that lack of hand-outs which are most of
the time frequent in many schools because there are no photocopiers.
Hand-outs are very important in the language teaching because
they help and illustrate what has been taught to students. Sometimes handouts
are pictures or maps which are really helpful as they enable students to
understand in a very quickly way
The insufficiency of teachers of English in schools is another
problem that has to be taken into account. In some schools teachers are really
understaffed and the ones who are available will not spend all the time
teaching because when they spend all their time teaching they will be in the
long run, feel tired. When in a school, English teachers are understaffed; the
students' learning of the language is not efficient. By dint of hard work, you
will finally be exhausted. English teachers are understaffed and educational
authorities should take this matter more seriously and hire new English
teachers.
The training of the new English teachers is really important
because it has a part to play in the learning of the students. It is so
problematic when teachers are hired and sent to schools without basic
training.
We can also point out that it is really difficult to teach
English when students tend to use their mother tongue. In Senegal schools,
students use French or just their mother tongue. French and mother tongue's is
so conspicuous and recurrent that when you want to teach English you will face
problems. We have to lay emphasis on the fact that some students use or mother
tongue with the complicity of teachers of English. This kind of teaching
English will not be efficient because English is mixed with other languages.
Some students because they are afraid or ashamed of making mistakes, they
express either in French or in their mother tongues. We see this situation when
students are asked to conduct activities in pair work or group work. Because
most of the time when students do pair work or group work activities and the
teacher is not in the group, students use continuously their mother tongues
when in fact a language is to be spoken permanently if you want to have a high
command of the language.
Teachers of English should be more cautious and attentive with
students' use of their mother tongue in a place and at a time when they should
practise their English, it will become really problematic.
Another problem of the English teachers is that the national
syllabus does not sit with our cultural, values so much so that it will not be
easy for the teachers of English to teach students realities different to the
ones they know. When cultural realities are so different, students will have
problems to get sense of direction and to know where the teacher wants to lead
them. The national syllabus has to take that into consideration because when
teachers want to teach English through other realities, students will be in
difficulty as far as the English handling is concerned.
Culture is something that is very important in such extent
that when students are estranged from their culture, they will be at a loss and
under such circumstances learning is so hard.
It is necessary today authorities have in mind that only by
focusing the syllabus on our culture can it be advantageous and beneficial to
the English teachers as well as the students.
Parents' lack of involvement in the education of the students
is sometimes a problem that has to be considered. In rural areas, home
schooling is non-existent and some parents do not care about their children's
education. This situation does not help the teacher because learning should be
permanent. Students, whether at home or at school, they should always learn. At
school teacher can control the student and make him work. Some students after
school have to go to their fields to help their families in rural areas.
Sometimes parents are not facilitators; they are just obstacles and impediments
in their students learning.
1.3 Purpose: to solve the problems through songs and
games
Often, English language teachers adopt various languages
teaching methodologies e.g. Audio Lingual Method, Direct Method,
Grammar-Translation Method, Community Language Learning, Natural Approach,
Total Physical Responses, Communicative Approach, etc. But what is more
important for teachers is to know what the most appropriate approach to
teaching the language in that particular environment is and what activities are
suitable for a given group of learners. In most cases, teachers in Senegal are
worried about how to teach the students to improve their level of proficiency
in English language. So, the problem for many teachers is how to develop
genuine interest among students to continue to learn and use English once the
examination is over. Consequently, they should realize that they need to find
creative ways to teach the language and increase the students' motivation to
learn the language effectively and to eventually appreciate it.
It is imperative to any language rules tip. Songs are one of
the most charming and ethnically prosperous resources that the teachers can
easily use in verbal communication classrooms. Songs propose a change from
habitual classroom actions. They are valuable resources to expand students'
abilities in listening, speaking, reading, and writing. They can also be
exercises to teach a variety of language matters such as sentence patterns,
vocabulary, pronunciation, rhythm, adjectives, and adverbs. Learning English in
the course of songs also affords a non-threatening ambiance for students, who
usually are tense when speaking English in an official classroom location.
Songs also give new insights into the objective traditions. They are the means
in the course of which educational topics are presented successfully. While
they supply genuine texts, they are inspiring. Prosodic features of the
language such as stress, rhythm, intonation are presented through songs, thus
from side to side using them the language, which is cut up into sequences of
structural points, becomes an entire once more. There are many advantages of
using songs in the classroom. Through using modern trendy songs, which
youngsters well know, the teacher can meet the challenges of the teenage needs
in the classroom. Because songs are extremely unforgettable and motivating, in
many forms they may comprise an influential subculture with their own rituals.
Furthermore, through using customary folk songs the support of the learners'
knowledge of the target culture can be broadened. Appropriately, chosen
traditional folk songs have the twofold encouraging assault of beautiful tunes
and appealing stories, in addition for many students- the added component of
originality. Most songs, especially folk songs, go after a frequently
repetitive verse form, with rhyme, and have a series of other discourse
features, which make them easy to follow. In consequence, if preferred
appropriately and adopted cautiously, a teacher should benefit from songs in
all phases of teaching grammar. Songs may both be used for the presentation or
the perform phase of the grammar class. They may support widespread and
concentrated listening, and inspire resourcefulness and use of imagination in
an undisturbed classroom ambiance. Whereas selecting a song the teacher should
take the age, interests of the learners and the language being used in the song
into deliberation. To improve learner commitment, it is also advantageous to
allow learners to take part in the selection of the songs. The latest concern
of the foreign language teachers is to make the children use the language
communicatively. After the realization of communicative competence, activities,
or techniques that are task-oriented and that guide children to use the
language imaginatively have gained significance.
Games and problem-solving activities, which are task-based and
have a purpose beyond the production of accurate speech, are the examples of
the most preferable communicative activities. Such activities highlight not
only the competence but also the performance of the learner. Nonetheless, they
are the indispensable parts of a grammar lesson, since they reinforce a
form-discourse match. In such activities, the attention is on the discourse
context. Both games and problem-solving activities have a purpose. Games are
organized according to rules, and they are enjoyable. Most games require choral
responses or group works, whereas problem-solving activities (though they are
structured) require individual response and creative solutions. Games and
problem-solving activities are generally used after the presentation, in the
practice part, because such communicative tasks can only be handled after
mastering sufficient grammar and lexical points. Through well-planned games,
learners can put into practice and internalize vocabulary, grammar, and
structures extensively. Play and competition that are provided by games enhance
the motivation of the young learners. They also reduce the stress in the
classroom. At the same time as playing games, the learners' attention is on the
message, not on the language.
Verbal communication games are an influential means of
livening up the lessons and scattering tediousness, which frequently results
from drills. Language games, like songs, must be constructed in such a way that
they give linguistic practice in imperative constructions. Each game must have
an extraordinary aim and the educator must be conscious of what meticulous
cleverness is practiced through a scrupulous game.
In the English language classroom this is more appropriate to
create songs and-games because the explanations are given in another language
that requires even more effort by the students to comprehend than their own
mother language. Then using songs and games in a well-planned lesson is
essential. The teacher must be creative and flexible. Depending on the nature
of the class and the students' levels, the dynamics of the class must be
appropriate. Some students at the advanced level, a little above what they
already know have been observed. They are energetic. But sometimes when they
don't understand, teachers have to change mechanism and think of another way as
not to lose the energy of the class. Some students who are not energetic at all
have also been observed. The lessons must be simple, and interesting, with a
lot of changes from a writing exercise, to a speaking session, then to a
listening practice, again back to writing, and so on, all in the same class. If
the students' span of attention and levels are lower, they usually don't like
to take in something a bit challenging. But students who enjoy challenging
materials will try harder to understand some things on their own. Rightly
instructed students when they face with something they do not understand, will
say, «I think I know what the teacher means, I'll give it a try»,
instead of «I didn't understand, I can't possibly start this on my
own.»
Another important aspect of improving the intrinsic motivation
of students is to be a caring teacher. Although guidelines and rules must be
set and understood by the students, and if they cross the guidelines a
punishment will follow, the teacher must be caring approachable, and
understanding.
Teachers must be kind and helpful to the students, and be
patient when they don't understand. There are some teachers, who conduct their
classes very strictly, almost as a sort of dictator in class. The teacher gets
upset when it appears that the students don't understand what is taught in the
class. A caring teacher tries to develop a relationship with the students. If
the teacher sees potential in all students, and communicates this well to the
students, they will in return build a desire to learn and participate. When the
students realize that teacher is not going to get angry, s/he is being nice and
understanding, and the reason they are trying so hard is because it is
important to them that their students learn and do well. A teacher's positive
energy could lead to the students becoming more motivated. If the students see
that the teacher is happy to be in the classroom and excited to teach them,
then the students can learn by example. A smile is contagious. Positive
attitude is a must for successful learning atmosphere. To promote
self-confidence, it helps if the teacher is self-confident. Positive approval
and appreciation of student efforts is very effective, even if the student is
wrong. Let the student know that the teacher is glad, they tried and being
wrong or making mistakes is not such a big problem, and the students won't be
so reluctant the next time when they are called on to participate. Positive
energy affirmation and a belief in the student's ability develop a comfortable
atmosphere for the students in the classroom
Chapter two: literature review
2.1 Teaching songs and games in a foreign language
context
It is not a fallacy to assert that songs and games are one of
the most charming and ethnically prosperous resources that the teachers of the
fourth form can easily use in verbal communication classrooms. Songs propose a
change from habitual classroom actions. They are valuable resources to expand
students' abilities in listening, speaking, reading, and writing. They can also
be exercises to teach a variety of language matters such as sentence patterns,
vocabulary, pronunciation, rhythm, adjectives, and adverbs.
Learning English in the course of songs also affords a
non-threatening ambiance for students, who usually are tense when speaking
English in an official classroom location. Songs also give new insights into
the objective traditions. According to Wilgo M Rivers (1987) they are the means
in the course of which educational topics are presented successfully.
While they supply genuine texts, they are inspiring. Prosodic
features of the language such as stress, rhythm, intonation are presented
through songs, thus from side to side using them the language, which is cut up
into sequences of structural points, becomes an entire once more. There are
many advantages of using songs in the classroom. Through using modern trendy
songs, which youngsters well know, the teacher of the fourth form can meet the
challenges of the students needs in the classroom. Because songs are extremely
unforgettable and motivating, in many forms they may comprise an influential
subculture with their own rituals. Furthermore, through using customary folk
songs the support of the learners' knowledge of the target culture can be
broadened. Appropriately, chosen traditional folk songs have the twofold
encouraging assault of beautiful tunes and appealing stories, in addition for
many students- the added component of originality. Most songs, especially folk
songs, go after a frequently repetitive verse form, with rhyme, and have a
series of other discourse features, which make them easy to follow. In
consequence, if preferred appropriately and adopted cautiously, a teacher
should benefit from songs in all phases of teaching grammar.
Songs may both be used for the presentation or the perform
phase of the grammar class. They may support widespread and concentrated
listening, and inspire resourcefulness and use of imagination in an undisturbed
classroom ambiance. Whereas selecting a song the teacher should take the age,
interests of the learners and the language being used in the song into
deliberation. To improve the fourth form students' commitment, it is also
advantageous to allow learners to take part in the selection of the songs. The
latest concern of the foreign language teachers is to make the students use the
language communicatively. After the realization of communicative competence,
activities, or techniques that are task-oriented and that guide students to use
the language imaginatively have gained significance. Games and problem-solving
activities, which are task-based and have a purpose beyond the production of
accurate speech, are the examples of the most preferable communicative
activities. Such activities highlight not only the competence but also the
performance of the learner. Nonetheless, they are the indispensable parts of a
grammar lesson, since they reinforce a form-discourse match. In such
activities, the attention is on the discourse context. Both games and
problem-solving activities have a purpose.
Games are organized according to rules, and they are
enjoyable. Most games require choral responses or group works, whereas
problem-solving activities (though they are structured) require individual
response and creative solutions. Games and problem-solving activities are
generally used after the presentation, in the practice part, because such
communicative tasks can only be handled after mastering sufficient grammar and
lexical points. Through well-planned games, learners can put into practice and
internalize vocabulary, grammar, and structures extensively. Play and
competition that are provided by games enhance the motivation of the young
learners. They also reduce the stress in the classroom as Krasen S.D (1988)
suggested. At the same time as playing games, the learners' attention is on the
message, not on the language. For teachers, using the game-based platform in
class is sometimes a real challenge. In the 5th form class, pupils are
understood by teachers to be working on learning the language, but they are
also to some extent understood to be exercising their out of school identities
as players and gamers while interacting with the platform, and thereby bringing
unsolicited and unwanted entertainment into the classroom. On the one hand so
many teachers in the fourth form acknowledge that gaming, including the Pacman
activity could facilitate vocabulary acquisition and spelling, on the other
hand the role of the teacher is often to slow down the pace of playing and
interacting and to encourage pupils to concentrate, repeat and persist. Often
teachers would insist, when they are guiding or supervising individual pupils,
that pupils should engage in introductions to tasks and other kinds of
preparatory work that students were more likely to skip in order to move on to
`real' task interaction. In this sense teachers were trying to reconceptualise
gaming as a profound or `serious' learning activity based on concentration and
perseverance, in which a linear process of solving and understanding tasks
should generally be observed.
In the 4th form classroom gaming is from the beginning
conceptualised as a learning activity by the teacher which allow the students
to understand gaming as a teacher controlled activity from the outset. In the
4th form class where the teacher has pre-selected the tasks, pupils are much
more likely to work through the tasks and to do this in the order suggested by
the teacher, though a number of the students also choose to do the tasks in the
order that seem interesting to them. The attention span of these students is
generally longer than that of the 5th formers, also their pace of learning and
interacting with the platform was much more relaxed than the 5th
formers, who would typically move quickly through the tasks, and often skip
from the platform menu to individual tasks as described above. Whereas it may
be argued that these differences in attention span and platform response could
be due to age differences, 4th formers are also observed to prefer the most
playful tasks and to have little patience with tasks that were too `bookish'.
In addition to this, some 4th formers would do `entertaining' tasks (for
instance the Pacman task) that they were not asked to do, in these cases the
teacher said that they we allow to work on tasks of their own choice when they
had finished what they had been asked to do. Gaming in this sense often worked
as a reward after `learning'. Research, Reflections and Innovations in
Integrating ICT in Education
2.2 Songs and games in language proficiency
Surprisingly enough, educators' use of the term "active
learning" has relied more on intuitive understanding than a common definition.
Consequently, many faculties assert that all learning is inherently active and
that students are therefore actively involved while listening to formal
presentations in the classroom. Analysis of the research literature (Chickering
and Gamson1987), however, suggests that students must do more than just listen:
They must read, write, discuss, or be engaged in solving problems. Most
important, to be actively involved, students must engage in such higher-order
thinking tasks as analysis, synthesis, and evaluation. Within this context, it
is proposed that strategies promoting active learning be defined as
instructional activities involving students in doing things and thinking about
what they are doing.
Use of these techniques in the classroom is vital because of
their powerful impact upon students' learning. For example, several studies
have shown that students prefer strategies promoting active learning to
traditional lectures. Other research studies evaluating students' achievement
have demonstrated that many strategies promoting active learning are comparable
to lectures in promoting the mastery of content but superior to lectures in
promoting the development of students' skills in thinking and writing. Then,
one has to acknowledge that songs and games are the best ways to enhance
students interest incommunicative learning as Hadfield J (1984) put. Further,
some cognitive research has shown that a significant number of individuals have
learning styles best served by pedagogical techniques other than lecturing.
Therefore, a thoughtful and scholarly approach to skilful teaching requires
that faculty become knowledgeable about the many ways strategies promoting
active learning have been successfully used across the disciplines. Further,
each faculty member should engage in self-reflection, exploring his or her
personal willingness to experiment with alternative approaches to
instruction
Games may have a number of potentials for foreign or second
language learning. Most of these potentials are associated with the ability of
games to provide learning environments that contextualise knowledge and provide
immersive experiences for learners. As suggested by a recent review in
Languages, technology and learning (Milton 2006) learning a language
is different from any other subject in the curriculum as it combines explicit
learning of vocabulary and language rules with unconscious skill development in
the fluent application of both these things. For language learners this implies
that they should be able to master both grammatical knowledge and fluency, the
latter being often difficult to provide in classrooms where a couple of lessons
a week may fail to provide the meaningful exposure to the foreign language
required for learning. Games and simulations have been part of language
learning for decades, and have had a role in supporting communicative
approaches to language learning, i.e. in providing authentic and meaningful
opportunities for language production and use. Game-based language learning has
for instance supported fluency and Research, Reflections and Innovations in
Integrating ICT in Education715 communicative competence by letting learners
simulate or play real life situations, drama or narrative (Crookall 2007, Li
& Topolewski 2002, Crookall & Oxford 1990). In addition to this puzzles
and minigames such as Hangman have been used to enhance vocabulary acquisition
and use. In this sense games have been associated with a move from the teaching
of discrete grammatical structures to the promotion of communicative ability
(Warschauer & Kern 2000, 1). According to Macedonia (2005) games may serve
to proceduralise foreign language knowledge, i.e. to encourage and support
fluency against the generally rule-based, declarative approach to foreign
language teaching. In moving from declarative to procedural knowledge
game-based language learning may serve to provide practice as well as a basis
for the repetition of grammatical structures in the foreign language.
In Senegal foreign language education is a central part of the
curriculum, as Senegalese citizens, being speakers of a minority language, need
foreign language competence to communicate, learn and interact in a number of
contexts at home and abroad. In secondary schools children are taught English
from the first form (twelve years age group). Senegal has a long tradition for
communicative foreign language education. This means that English is generally
taught in English, teaching materials are as a rule authentic, and language
activities are contextualised and related to everyday activities. In addition
to this there is a focus on adapting instruction and learning to the needs of
the individual learner. This implies that pupils are viewed as children who are
motivated by and learn through play, musical and creative activities. In the
3rd form pupils will therefore generally have their first school based
encounters with the English language through for instance songs, rhymes,
dialogue, minigames and role-plays.
Receptive skills are given priority in the first phases of
learning the language, which means that listening is central activity in the
classroom. Text material is not generally given priority in the classroom in
the first phases of learning the language. Finally, there is an awareness of
the fact that students do not necessarily learn their initial English
vocabulary in school, i.e. that many children learn English at an early age
through the media, for instance television, films, music and computer games.
This means that instruction and learning must relate to the fact that some
learners have already acquired vocabulary and initial communicative experience
when they start learning English in school. The principles for student's
education in English in Senegalese secondary schools to some extent facilitate
the use of games in the classroom. As mentioned above games have been part of
language education for decades, and playful and creative approaches to learning
the language are generally accepted both in formal and informal learning
contexts. However, computer games have never had a central position in foreign
language education, and schools and teachers are to some extent sceptical of
the educational role of digital games. This may be due to what de Castell and
Jenson call the «dominant cultural (op) positioning of play and
education» (de Castell &Jenson 2003, 654), i.e. the fact that play and
gaming are understood as representing childish activities that are potentially
disruptive and antithetical to schooling. Gaming is, as claimed by de Castell
and Jenson, a fundamentally unpopular culture in schools, a fact that
influences teachers' views on gaming as well as their practice (de Castell
& Jenson 2003). The role of the teacher as a gate keeper and negotiator of
game-based instruction and learning is, as I will argue below, one of the
central aspects of assessing and designing serious games for language learning
in a global context
2.3 Strategies and techniques in teaching songs and
games
The innovators of the TEFL approach (Thorpe, Bunker, &
Almond, 1986) suggested that game appreciation and the development of tactical
awareness should precede the development of motor skills. In other words,
teaching what to do should precede teaching how to do it. The adoption of this
innovation, simple as it is in essence, could in my opinion transform games
education by linking it to that groundswell of change that appears to be taking
education into a constructivist millennium.
The technical model favours the learning of motor skills, in
the hope that they will automatically be implemented in game play. The teacher
is usually the chief decision maker where tactics or strategies are concerned,
and to be successful, students must demonstrate their acquisition of skills.
This approach is the most efficient if the goal of the lesson is for students
to execute skills.
Here are some responses for teachers who are exposed to the
TEFL approach
Factors Influencing the Choice of L2 Learning Strategies
Oxford (1990a) synthesized existing research on how the following factors
influence the choice of strategies used among students learning a second
language.
Motivation. More motivated
students tend to use more strategies than less motivated students, and the
particular reason for studying the language (motivational orientation,
especially as related to career field) was important in the choice of
strategies.
Gender. Females
report greater overall strategy use than males in many studies (although
sometimes males surpassed females in the use of a particular strategy).
Cultural background.
Rote memorization and other forms of memorization are more prevalent among some
Senegalese students than among students from other cultural backgrounds.
Certain other cultures also appear to encourage this strategy among
learners.
Attitudes and
beliefs. These are reported to have a profound
effect on the strategies learners choose, with negative attitudes and beliefs
often causing poor strategy use or lack of orchestration of strategies.
Type of task. The
nature of the task helped determine the strategies naturally employed to carry
out the task.
Age and l2 stage. Students of
different ages and stages of L2 learning used different strategies, with
certain strategies often being employed by older or more advanced students.
Learning style.
Learning style (general approach to language learning) often determined the
choice of L2 learning strategies. For example, analytic-style students
preferred strategies such as contrastive analysis, rule-learning, and
dissecting words and phrases, while global students used strategies to find
meaning (guessing, scanning, predicting) and to converse without knowing all
the words (paraphrasing, gesturing).
Tolerance of ambiguity.
Students who are more tolerant of ambiguity use significantly different
learning strategies in some instances than do students who are less tolerant of
ambiguity.
Chapter three: exemplification
3.1 Exemplar unit: descriptive analysis
It is proved that songs are truly important in teaching
English. Then it is necessary for teachers to be conscious that when they use
songs in their classes they make the class livelier and catch by the way
students `interest. This is the very reason why no teacher should neglect
songs.
3.2 Unit outline:
Lesson plan
Date: May
10th, 2010 School:
CEM Keur Momar Sarr
Level: 4th
form
Number of students: 50
Boys: 30
girls: 20
Level proficiency:
mixed ability class
Nature of activity:
listening comprehension
Timing: 1hour
Materials: tape,
handouts, chalk, board......
Objective: at the end
of this lesson students should be able to:
Know vocabulary related to
homelessness
Write about homelessness
Song: Another day in paradise by Phil
Collins
She calls out to the man on the street
«Sir, can you
...................... me?
It's cold and I've nowhere to sleep
Is there
....................... you can tell me?»
He walks on, doesn't look back
He pretends he can't hear
her
He starts to whistle as he crosses the street
She's ...............
to be there
Oh, think twice, it's just another day for
For you and me in
paradise
Oh, think twice, it's just another day
For you, you and me in
paradise
Just ................... about it
She calls out to the man on the street
He can see she's been
cryin'
She's got blisters on the soles of her feet
She can't
.................. but she's tryin'
Oh, just think twice, it's just another day
For you and me
in paradise
Oh, yes think twice, it's just another day
For you, you and
me in paradise
Just think about it, just think about it
Oh Lord, is there nothing more anybody can do?
Oh Lord,
there must be .......................... you can say
You can tell from the lines on her face
You can see that
she's been there
.................. been moved on from every place
`Cause
she didn't fit in there
Oh, yes think twice, it's just another day
For you and me in
paradise
Oh, yes think twice, it's just .................... day
For you,
you and me in paradise
Just think about it, just think about it
It's just another day
For you and me in
....................
It's just another day
For you and me in paradise
Pre-listening 20mn
|
Teacher asks students to brainstorm on Phil Collins by telling
where he lives and the issues that he raises in his songs
|
While-listening 20mn
|
Teacher gives students the gapped text and then students
listen the song to the tape and fill in the gaps
|
Post-listening 20mn
|
Students are asked to work in group to propose solutions to
solve the problem of homelessness in Senegal in the coming rainy seasons
|
3.3 Trailing and feedback
Colleagues who attended this class fully appreciate it as
students were really interested in it. However they suggested that the text was
too long and that can make students lose the track when listening to the song.
They advise next time to choose short songs , they seem to be more manageable
for students in the 4th form.
Games
By definition, games are fun and nearly everyone would
agree that if learning can be more enjoyable b then students will learn more.
Games provide an excellent opportunity to use grammar and build a vocabulary
network.
Lesson plan
Date: May
15th, 2010
School: CEM Keur Momar Sarr
Level: 4th
form
Number of students: 54
Boys: 30
girls: 24
Level proficiency:
mixed ability class
Nature of activity:
chart filling
Timing: 1hour
Materials: Handouts,
chalk, board......
Objectives: at the end of this lesson
students should be able to:
Know and use some adjectives
Know colour expressions
Game with adjectives:
This game consists in finding the correct adjectives in
the sentences and from the adjectives you find their opposite to fill in the
chart.
.
Game with color Expressions
Procedures:
Students are asked to fill in the gap with adjectives and then
find the opposites of the adjectives and place them in the chart. Chart
1
Students are asked to fill in the gap of the sentences with
names of colours and then complete the chart. Chart 2
Chapter four: methodology
4.1 Research techniques and instruments: descriptive
analysis
The study includes two questionnaires: one destined to English
teachers and the other to students of the fourth form level. Both
questionnaires aim to assess teachers' and learners' perceptions of songs and
games teaching in their working conditions. In the teachers' questionnaires,
respondents are requested to spell out their point of views by ticking one of
the right boxes. As for students, their questionnaire aimed to rate activity
effectiveness or ineffectiveness among the most currently used ones.
The study involved a sample population of 105 people
(male and female) operating as teachers or students in different
secondary schools of Senegal.
4.2 Data presentation and analysis
In order to have a comprehensive picture of the impact of
songs and games in ELT in the 4th form in the Senegalese context,
the data will be presented and analysed in a systematic way. Firstly the
teachers' data will be presented and analysed from both quantitative and
qualitative views. Then students' data will follow the same procedures. Finally
teachers' and students' data will be compared to gauge the impact of songs and
games in ELT in the Senegalese context.
4.2.1 Teachers' questionnaire data: presentation and
analysis
Data presentation
No
|
Questions
|
Answers
|
Percentages
|
1
|
Do you teach songs and games in your class?
|
Very often often never
29 17 O4
|
58 34 O8
%
|
2
|
When teaching songs and games what is your purpose?
|
grammar vocabulary fun
25 1O 15
|
5O 2O 3O
%
|
3
|
Are songs and games
|
demanding boring motivating
O6 O9 35
|
12 18 7O
%
|
4
|
At what moment of the lesson do you use them?
|
start middle end
15 16 19
|
3O 32 38
%
|
5
|
How do they find songs and games?
|
Difficult pleasant encouraging
O5 15 3O
|
1O 30 6O
%
|
6
|
What type of grouping do you use?
|
solo work pair work group work
O3 2O 27
|
O6 4O 54
%
|
7
|
Which difficulties do you encounter when carrying out these
activities?
|
timingstudents'control mana gement
12 11o 27
|
24 22 54
%
|
Data analysis
Out of 60 handouts given to teachers only 50 have been
returned; so we have collected the data in the first table. For the
questionnaire the analysis is carried out question after question.
1 Do you teach songs and games in your class? If we
consider the first question we can see that the great majority of teachers use
songs and games in their classes.
2 When teaching songs and games what is your purpose?
Here we can state that options are diverse but we must not lose sight that most
of them focus on grammar.
3 Are songs and games demanding, boring or motivating?
From the answers we can notice that many teachers believe that designing songs
and games is too demanding
4 At what moment of the lesson do you use them? The
conclusion we can draw here is that most teachers do these activities at the
end of the lesson as they do not think they can be integral lessons. So they
use them most of the time as fillers or routine breakers.
5 How do they find songs and games? Teachers find
them so encouraging and motivating that using songs and games in English
language teaching is vital for students to participate efficiently in the
class.
6 What type of grouping do you use? When taking into
account the answers of the teachers we can acknowledge that today teachers tend
to use group work to encourage participation of all the students. If we look at
the table we will see that the percentage that uses regularly group work is
more numerous than the one who use solo work.
7 Which difficulties do you encounter when carrying out
these activities? The conclusion we draw here is that teachers have great
problems to manage their classes when it comes to dealing with these
activities. Sometimes it is impossible to perform these activities in tiny
classrooms
4.2.2 Students' questionnaire data: presentation and
analysis
Data presentation
N
|
Questions
|
Reponses
|
Pourcentages
|
1
|
Apprenez-vous des chansons et des jeux en classe?
|
rarement non oui
18 14 23
|
33 25 42
%
|
2
|
Comment les trouvez_ vous?
|
Très intéressant inter. Pas inter.
2O 2O 15
|
37 36 27
%
|
3
|
Les chansons et les jeux vous aident ils à être
en forme ?
|
oui non parfois
25 13 17
|
45 24 31
%
|
4
|
Comment les taches sont organisées?
|
En solo en P air en groupe
O7 2O 28
|
13 36 51
%
|
5
|
Les chansons et les jeux vous permettent
d'apprendre de nouveaux mots
|
oui non parfois
18 14 23
|
33 25 42
%
|
6
|
Comment sentez-vous quand vous les pratiquez?
|
heureux mécontent indifférent
27 12 16
|
49 22 29
%
|
7
|
Y a t_il des difficultés dans les jeux et
chansons?
|
oui non rarement
12 27 16
|
22 49 29
%
|
Data analysis
The students `questionnaire has been designed in French to
make students be in a position to understand and answer them. Out of 60
handouts given; only 55 were returned; these data are in the second table
1 Apprenez-vous des chansons et des jeux en classe?
We see here that the great majority of students do songs and games in their
classes
2 Comment les trouvez_vous? When students answers this
question we can take it for granted that students find songs and games very
interesting and they help them a lot in their studies
3 Les chansons et les jeux vous aident- ils à
être en forme? For this question they answer yes which means that
songs and games give them joyful mood and they put them in a better condition
learn happily.
4 Comment les taches sont organisées? Students
work most of the time together which facilitate real life communication
situations. Students do no longer work in isolation and this make them
communicatively competent.
5 Les chansons et les jeux vous permettent
d'apprendre de nouveaux mots ? Songs and games really help students
to discover and memorize new words easily.
6 Comment sentez-vous quand vous les pratiquez? Most
students really appreciate songs and games because they enhance their desire to
learn English.
7 Y a t_il des difficultés dans les jeux et
chansons? Students state that they meet sometimes difficulties but these
difficulties are minor difficulties but most of the time songs and games work
well and there is no real impediment preventing them from understanding.
4.2.3 Cross analysis of the results
As we can see in the data we can say that the teachers of
English in Senegal use songs and games in their classes in their daily
activities. This can be accounted for by the fact students tell that they do
them frequently with teachers. Songs and games really permit real life
situations.
Teachers use songs and games in their classes for various and
different reasons. There are some teachers who use them for grammatical
purpose; others use them for vocabulary reasons and some others for just fun.
It still remains that teachers perform them to achieve their aims. Teachers as
well as students find songs and games very interesting and motivating because
they can draw lots of information on them. According to the teachers songs and
games help students to master in a very quickly way for instance the nouns of
animals. In this respect they are very informative and constructive. Even if
some teachers find sometimes designing songs and games can be a tedious task to
perform; students fully appreciate games in class as they find them
pleasurable. We notice today that songs and games are performed through pair
work or group work in order to increase participation of students and prevent
at the same time inhibition.
When making a cross analysis of results we see that teachers
and students have nearly the same opinion as far as the questions they are
asked are concerned. They all acknowledge that songs and games are really
important and vital to English Language Teaching.
Chapter five: results and implications
5.1 Statement of results
As the data of the table show, students as well as teachers
have nearly the same point of views as far as the impact of songs and games in
English Language Teaching is concerned. Nearly all of whom, favour positively
the implementation of songs and games in the English language teaching.
Teachers and students who answered questions in the questionnaires state that
songs and games help a lot in their activities even tough there a certain
number of difficulties they meet from time to time.
5.2 Implications
To wipe away all the problems and difficulties that we face
when using songs and games, we think it necessary to propose recommendations to
teachers of English, to students, to educational authorities and to dear
parents so that in the future English teaching should be more efficient and
constructive.
5.3 Recommendations
5.3.1 Recommendations to teachers
It is really important for teachers to make use of songs and
games in their classes if they really want to promote their students
communicative capacities. We must not lose sight of the fact that when using
songs and games in our classes, we give students sense of self confidence and
it is only by being self-confident can students express themselves freely and
without constraint. It is an imperative to assert that today teachers should
not only worry about the success of their students in exams.
What is important is that the teachers of English should
strain every nerve so that their students use the English language without any
difficulties. This can only be achieved when they are more aware that songs and
games are really an opportunity for them to promote communicative skills.
Accuracy is important in a language but the new trend favours
fluency. Fluency can be developed in the learners of English if the teachers
use songs and games regularly in classes.
5.3.2 Recommendations to students
It is a necessity for students to understand that English is a
language that should not be neglected for so many reasons. If students want
really to have a high command of the language, following his or her teacher in
the daily activities is extremely important. As we show it in the data so many
teachers use songs and games not only to motivate their students, but they also
use them to teach grammar, vocabulary and so on. So, this shows that following
songs and games in class is part of their learning.
Beyond the notion of fun, there are many more important things
with songs and games. This is the very reason why young teachers even old
teachers tend to use them in class more often than not.
It is now up to students to avail themselves to profit by this
opportunity to develop their capacities because in songs and games they can
obtain whatever they want
5.3.3 Recommendations to educational authorities
In the Senegalese context, teaching English under the existing
circumstances can be sometimes very tedious and frustrating for many levels. No
one can deny that in nearly all Senegalese secondary schools there is a
conspicuous lacks of infrastructures and materials aimed at promoting an
efficient teaching. There are so many ordeals that the teachers of English are
faced with today.
If we really want an efficient teaching it is the duty of the
educational authorities to have in mind that without adequate materials there
is nothing that teachers can do. It is their responsibilities to supply books,
tapes, and computers so that people in schools should better rejoice new
technologies.
If you cast a look at schools in rural areas and the CEM of
Keur Momar Sarr is very illustrative, the impression we have is that decent
equipment is quite inexistent and this is a disgusting situation. To better use
songs and games schools are needed to be more equipped in terms tapes,
computers, TV sets and so on.
5.3.4 Recommendations to parents
Parents should know that songs and games are parts of the
students learning. As it is proved songs and games are valuable and efficient
in the students' way of learning. Today parents are becoming more and more
conscious that students need to work in a relaxed environment. In this respect,
it will be very helpful for parents who can afford materials for his students
because songs and games are not for just fun and nice time; they develop the
students' intelligence.
Parents should no longer be impediments to their children'
learning; instead they should be partners and they are partners they help
teachers to achieve their aims by knowing that songs and games are no harm to
their children, it is just the teacher of English want to make the student
communicatively competent
Conclusion
Although the communicative approach has become the mainstream
in language teaching we notice that students are very positive recipients of
knowledge meaning that they are only a minimal role in the selection of
learning materials and teaching methodologies. Therefore teachers should allow
students to take in developing material development through existing
materials.
We have to acknowledge that today teachers as well as students
are truly lucky with the globalisation and the information high way from which
every body can benefit. This conception of education is now overshadowed by the
notion that it is about developing skills for accessing and progressing
information. That is to say that the teacher must always be learning to update
his or her knowledge and keep his or her role of monitor.
It is clear that the promotion of English language can be
improved especially in Senegal where in most secondary schools there are
English clubs in which songs and games are performed. Such activities provide
meaningful and enjoyable language practise and they encourage the learners to
explore the wonderful world of English language through songs and games.
Basically, Game is one of the fundamental learning activities
and not only in studying foreign languages. Classes for adults which contain
games and competitions, elements of team guessing are so refreshing and best to
practice skills of communicating. Besides, songs and games give students a lot
of positive emotions and this is also a basic tool in studies. Games are
serious devices by which we can create an interesting activity. Students learn
the grammar items without knowing that they are learning. Moreover it
encourages their participation.
We must admit in this respect that well-chosen songs and games
are really invaluable as they give the students the opportunities to practise
language skills. Today it is shown that songs and games in English Language
Teaching are highly motivating and play a paramount role as they can be used to
give practice in all language skills and be used to practise many types of real
life communication. According to researchers; students in the 4th
form get anxious when learning a foreign language.
A game can help them forget they are learning and enjoy the
experience while enhancing in a quickly and efficient way their knowledge and
competences.
As demonstrated, the three theoretical reasons are all
intertwined and help to demonstrate the value of using songs in the classroom.
The next step in the procedure is to successfully integrate the songs into a
language lesson. Because of the Internet, access to music, lyrics, and
activities has been simplified which makes it easy for the teacher to
effectively use songs in the classroom
Bibliography
Ø Hadfield J. (1984) Elementary
communicative Games; Suray; Nelson 4
Ø Krause S.D (1988); Principles and
Practices in Second Language Acquisition; oxford; oxford university
Press
Ø Wilgo M. Rivers (1987)
Interactive Language Teaching; Cambridge University Press
ü Lo, R. & Li, H.C. (1998). Songs
enhance learner involvement. English Teaching Forum, 36, 8-11,
21
ü Monreal, M. E. (1982). How I use
songs. English Teaching Forum, 20, 44-45
v KAMA Boubacar (2005 2006) Teaching
English to beginners through songs and games, Fastef, Dakar Senegal
v NDOYE Mareme (2005 2006) Teaching
English through songs and games in beginner classes, Fastef, Dakar
Senegal
o
http://www.marks-english-school.com/games.html
o http://a4esl.org/a/c3.html
o http://www.manythings.org/vocabulary/
Appendix
Teachers `questionnaire
As a trainee at FASTEF I am conducting a research project on
the impact of songs and games in English Language Teaching in the fourth form.
I would be delighted to get your opinions on these questions. All responses
will be kept confidential. Thank you in advance.
Please circle your answer.
1 Do you teach songs and games in your class?
Very often
often never
2 When teaching songs and games what is your purpose?
Fun
grammar vocabulary
3 Are songs and games
Tiresome
motivating time-consuming
4 At what moment of the lesson do you use them?
Beginning
during the lesson after the lesson
5 How do they find songs and games?
Pleasurable
boring demanding
6 What type of grouping do you use?
Solo work
pair work group work
7 Which difficulties do you encounter when carrying out these
activities?
Classroom management
timing students `control
Students' questionnaire
Dans le cadre d'une recherche sur l'impact des jeux et des
chansons dans l'enseignement de l'anglais en classe de
3eme nous vous prions de bien vouloir répondre à
nos questions. Nous vous remercions d'avance pour votre collaboration. Vos
réponses seront confidentielles.
Encerclez la réponse de votre choix
1 Apprenez vous des chansons et des jeux en classe?
Oui non
rarement
2 Comment les trouvez_ vous?
Passionnants
intéressants pas intéressants
3 Les chansons et les jeux vous aident ils à
être en forme ?
Oui
non parfois
4 Comment les taches sont organisées?
En solo en
pair en groupe
5 Les chansons et les jeux vous permettent
d'apprendre de nouveaux mots ?
Oui non
rarement
6 Comment sentez-vous quand vous les pratiquez?
Content
motivé indifférent
7 Y a t_il des difficultés dans les jeux et
chansons?
Oui
non rarement