VI. APPENDICES:
Results table: Comparison types of images
RT Accuracy
Matched
SELF = //
FRIEND = //
Normal
UNK = More quickly recognized through standardized images
SELF = //
FRIEND = //
UNK = Better recognized through standardized images
Non Matched
SELF = //
//
SELF = //
FRIEND = //
UNK = More quickly recognized through standardized images
FRIEND = //
UNK = Better recognized through standardized images
Matched
SELF = Better recognized through standardized images FRIEND =
//
Inversed
UNK = Better recognized through standardized images
SELF = Better recognized through nat-
// ural images
FRIEND = // UNK = //
Non matched
Results table: Inversion effect (normal VS inversed condition)
RT Accuracy
Standardized images
|
Matched
Non Matched
|
//
UNK: Recognized quickly in the place than in the reverse
|
//
//
|
Ambient images
|
Matched
Non Matched
|
//
//
|
UNK: Better recognized in place than in reverse
//
|
Results table: Degree of familiarity effect and inversion
effect
RT Accuracy
Matched SELF < UNK SELF = FRIEND
FRIEND < UNK SELF > UNK
Ambient images SELF = FRIEND FRIEND > UNK
Non Matched // SELF = FRIEND
SELF > UNK FRIEND > UNK
Matched SELF < UNK SELF = FRIEND
FRIEND < UNK FRIEND = UNK
Standardized images SELF = FRIEND SELF > UNK
Non Matched // //
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Results table: Degree of familiarity effect
RT Accuracy
Ambient images Matched SELF < UNK FRIEND = SELF
FRIEND < UNK FRIEND > UNK
SELF = FRIEND SELF > UNK
Non Matched // SELF = FRIEND
FRIEND > UNK SELF > UNK
Standardized images Matched SELF < UNK SELF =
FRIEND
SELF = FRIEND FRIEND > UNK
FRIEND = UNK SELF > UNK
Non matched // //
LEGENDS:
- // ? No significant differences -
UNK ? unknown
|